Dungeon Master
DND Screen
Pick a tool. Each opens in its own tab.
D&D Specs
Design adventures through Nathan, then inspect their structure, diagnostics, drafts, and revisions here. Separate from Run Mode.
Open WorkbenchSite Spread
Plain-text dungeon spread for prep and table use: keyed map, lint, print/PDF, saved sites, and session-local scratch notes.
Open Site SpreadCampaign Map
Grid maps for campaign locations, terrain, markers, sub-maps, and lore notes. Ctrl+scroll to zoom.
Open MapLocations Graph
Node-based situation board for a location, starting with a single tavern pilot.
Open ViewerChronicle
Tree-first world browser & authoring — the dashboard view of a scenario.
Open ChronicleStatblocks
5e SRD creature library. Paste JSON, get a rendered statblock, and preview edits live.
Open BestiaryCampaign Lore
Characters, lore, and relationships per campaign. Canon-level and independent from any run.
Open LoreDND Shop
Ledger-style shop admin for inventory, stock, and shop metadata. Runtime wiring stays in Nathan.
Open Shop LedgerInitiative Tracker
Run combat: initiative order, HP and conditions with notes, and an event log that becomes the encounter story.
Open TrackerEncounter Builder
Compose monster groups from the bestiary by party level, terrain, and difficulty. Set waves, a pressure clock, and objectives, then launch into the tracker.
Open Builder